Introduction to Video Game Design

Level 4 · 0.5 credit · Breadth: Creative and Cultural Representations (1) · Hours: 36L
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Prerequisites

CSC301H1CSC301H5CSC317H1CSC318H1CSC318H5CSC384H1CSC384H5CSC417H1CSC419H1CSCC01H3CSCC10H3CSCD84H3

Calendar text

CSC301H1 / CSC301H5 / CSCC01H3 / CSC317H1 / CSC318H1 / CSC318H5 / CSCC10H3 / CSC384H1 / CSC384H5 / CSCD84H3 / CSC417H1 / CSC419H1

Exclusions

CSC404H5

Calendar text

CSC404H5 . NOTE: Students not enrolled in the Computer Science Major or Specialist program at A&S, UTM, or UTSC, or the Data Science Specialist at A&S, are limited to a maximum of 1.5 credits in 300-/400-level CSC/ECE courses.

Course details from the UofT Academic Calendar